Optical-Flow-Driven Gadgets for Gaming User Interface
نویسنده
چکیده
We describe how to build a VIDEOPLACE-like vision-driven user interface using “optical-flow” measurements. The optical-flow denotes the estimated movement of an image patch between two consecutive frames from a video sequence. Similar framework is used in a number of commercial visiondriven interactive computer games but the motion of the users is detected by examining the difference between two consecutive frames. The optical-flow presents a natural extension. We show here how the optical-flow can be used to provide much richer interaction.
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تاریخ انتشار 2004